Factsheet

Developer:
Pixelplant Studios
Based in Münster, Germany

Release date:
23 March, 2018

Platforms:
Gamemaker Marketplace

Website:
pixelplant-studios.com

API:
pp_console

Regular Price:

EUR1.99

Description

This asset includes a highly-configurable and customizable console for live debugging at runtime. The console offers the ability to manipulate object instances, but it can also be easily extended by custom-commands. A logger-system, which offers the possibility to distribute log messages to different dedicated loggers, is also part of this package.

Features

  • Toggleable ingame-console
  • Command-interpreter (with support for command nesting)
  • Easily expandable through custom commands
  • Auto-type conversion/checking and support of optional parameters
  • Out of the box support for instance manipulation (create, destroy, event, properties)
  • Define different loggers for different tasks
  • Loggers are customizable
  • Supports four log-levels: TRACE, INFO, WARN and ERROR
  • Message-Filtering
  • Supports logging of arrays and all (ds_) datastructures

Images

gamemaker_studio2_console_1.png
gamemaker_studio2_console_2.png

logo

About Pixelplant Studios

Boilerplate
We're just me; free-time sole indie developer struggling to get anything done.

More information
More information on Pixelplant Studios, our logo & relevant media are available here.


(GML) Debug-Console Credits

Patrick Förster
Business & Development, Pixelplant-Studios


presskit() by Rami Ismail (Vlambeer) - also thanks to these fine folks